Tuesday 15 October 2013

Analysing Film Clips (Panning and Foley)

Kick Ass - Ending (http://www.youtube.com/watch?v=rC8BPNeiwXQ)

       Panning is used towards the beginning of this clip. When the jet pack moves towards the camera you can hear the sound moving from right to left (easier to  pick out using headphones) and it gets louder (as it would if that happened in real life). If panning wasn't used here the clip would seem to be unrealistic.
        As well as the foley sound fx, such as the jet pack whirring, there's a soundtrack playing that matches the emotions of the characters (victory music) - which is non-diegetic.
       The main use of foley sound fx in this clip is that of the jet pack, the wind and the characters footsteps, as the focus in this clip is the non-diegetic music. However, it's important that the clip has these few diegetic sounds, otherwise it would be completely unrealistic. The music is more important in this particular clip, because it's accentuating the victory of the characters.

Rush - Trailer (http://www.youtube.com/watch?v=RSzeYv5YfDs)

       There is a lot of panning in this scene, as the race cars are constantly zooming past the camera. This trailer is heavily based on the non-diegetic music, as opposed to foley, but without foley the trailer wouldn't be as appealing. Since there are a lot of cars in this trailer, foley is needed as the audience are expecting to hear the noises from the car engine etc. A particularly important foley sound effect was the sound of the car crash and the fire, which lets the audience know that something bad has happened. The actual soundtrack adds to the suspense and the action within the trailer and it also compliments the slow motion.

Avatar - Trailer (http://www.youtube.com/watch?v=5PSNL1qE6VY)

       The only panning used in this clip is the movement of the aircraft and the torpedos across the screen (left to right) and so the audience have a good sense of space and where they are within the diegesis. Without the use of panning here, the audience wouldn't be able to sense where the danger in the scene is - whether it's close or far away, and so they wouldn't know how to feel. If they knew that the danger was closer, there would be more tension within the scene, keeping the audience on the edge of their seats
       There are a variety of sounds within this trailer, most of them being foley sound fx, such as the screeches of the animals and the 'boom' of the weapons. There are also a lot of ambient sounds (like the waterfalls etc.) to reflect how the film is full of nature. Along with the foley sound fx, there is also a soundtrack to amplify the emotions of the audience.

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